Next on this long list of tasks was the supporting weapons.
Forward heavy bolters.
These were fairly simple, just clean and assemble. I have decided to attach the mounting kits, but not the weapons or the cowling. The allows for some easier painting. The main ‘spindle’ of the guns was a critical part. You need to cut the core to fit, so be carefull, you make it shorter but not longer!
These guns will be able to pivot and the top scanner in free to move.
Rear heavy bolters
Again these are simple case of clean and assemble. I have not glued them to spindle, so the can be raised or lowered. The assembled units will be attached to wings once painted.
These presented a small challenge. The moulding process leaves the excess resin tag running from the 4 jets. These leaves you with square block on the back of the jets. I have used my multi tool to round up the jets and put a small ‘dimple’ in the centre. This was done on all 6 missiles and I luckily had the right sized bit for process. The end result looks so much better.
The mounting of these is quite clever and they don’t need any magnets or glue to hold them in place. This allows be the chance to remove each missile in game to remind me of how many I have left.
The weapon systems took me a while to clean and assemble, but it’s fairly simple stuff.